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| ID: | 17086 | | Title: | New Study Uses Biofeedback to Predict a Gamers Gameplay - http://www.mindmodulations.com/mindmods/games/new-study-uses-biofeedback-to-predict-a-gamers-gam.html | | Description: | Budapest University of
Technology and Economics (http://www.bme.hu/en/)
are using GSR Biofeedback (Galvonic Skin Response, or skin
conductance) in a study where theyve shown
that a gamers actions can be predicted up to two seconds before
they occur.
Laufer says "There are quite a few situations in life where there
would be a need to provide a support for making a good decision
at a good time. I have military applications (pilots) in mind, but
surely we can find others as well." He also sees it being used in
video games "Another application I have in mind could be called a
frustration game" This type of game could detect when a player
was going to act and change gameplay to throw off the player. This
type of technology could be integrated into game controlers
easily.
This type of technology (GSR Biofeedback) should be used in more
video games, but Im not too sure that it would be very
successful if used in a manner that would frustrate game players!
It could definitely be used to help speed up a persons reaction
time while playing a game. | | Category: | Science and Nature: Biology | | Link Owner: | | | Date Added: | August 31, 2007 12:14:00 PM | | Number Hits: | 0 | | |
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